A small little game made by me in Haxe/OpenFL (and graphics as well)
Available on the App Store ( soon in Google Play )
Here is an another example of a game developed with Cocos2DX 🙂
(Puzzle fruit by NoHuman Studio )
My first game with Cocos2D-X 🙂
Nothing has never been easier. Follow the steps:
1. Plug your device (iPad or iPhone) to your Mac.
2. Launch “Instruments” (you can do down cmd + espace and writing “instruments”)
3. Once in”Instrument” select the application (game ou other) which you wish to test
4. Make sure that the selected application has Debug Permission.
Here you have the presentation gave by Lars Doucet at WorldWide Haxe conference in Paris to show the true potential of Haxe / OpenFL.
My First Test with GhostSplash in an iPad Air